The old ObjectMapper 2000 was and still is a great tool and I have used it in lots of projects to generate and map my entities. But one thing that is clear, is that it was way way too complex for most users, it had more settings than the space shuttle and could be a real PITA…More
Category Archives: C#
Adding Linq support to NPersist
I’m currently adding some real Linq support to NPersist. I did start on it when the first public previews of Linq was released, but then I was kind of stuck in World of Warcraft for a while (OK, slightly more than a while). But I’ve finally broken out of the world of Azeroth and I’m…More
NPersist updates
Mats just posted another of his dead sea scroll posts about the new features he have added to NPersist. (Yes, while I have been slacking and playing with Lisp) http://www.matshelander.com/wordpress/?p=84More
Optimizing MyLisp
Today I stumbled across the weirdest thing. I was comparing the performance of MyLisp to L# and MyLisp was terribly slow in comparison. (Running the exact same Fibonacci code) So I checked the code of L# and they seem to do pretty much the same as I do, quite similar design and code. The only…More
Genetic programming / Math
For those of you who are interested in evolution / GP. Here is a small app that I made to reverse engineer blackboxed formulas. The application is fed with a “problem domain” The problem domain consists of multiple cases, like this: Case1: When X is 1 and Y is 2 I want the result to be…More
